Noise Mod System

Combine cards to trigger Bonuses: Two Pair, 3 of a Kind, 4 of a kind, 5 of a kind, Full House, Straight, Flush, Straight Flush, or Royal Straight Flush.

If there are more than 1 card and no combos formed, Bugs will be formed depending on the suit. (SF cards are wildcards and only one allowed per hand).

Suits / Bonuses

Two Pair: Two sets of 2 cards. - No Bonus

3 of a Kind: 3 cards same value. - No Bonus

4 of a Kind: 4 cards same value. - MegaClass+2

5 of a Kind: 5 cards same value. - StatusGuard

Full House: 3 of a Kind + Pair. - HP+500

Straight: 5 consecutive values. - HP+300

Flush: 5 same suit. - Hearts: SuperArmor, Diamonds: AirShoes, Spades: FloatShoes, Clubs: AntiDamage & HP+200

Straight Flush: 5 consecutive, same suit. - MegaClass+1 & GigaClass+1

Royal Straight Flush: 10-A same suit. - AutoLock

Bugs

Hearts: HP Bug. HP drain during battle.

Diamonds: Status Bug. Start Blind, Confused, or Immobilized.

Spades: Panel Bug. Stepping off panels may crack them.

Clubs: Buster Bug. Chance of shooting blanks.

Disclaimer: This tool is not affiliated with Capcom. | Data is for gameplay assistance; please reference official game for definitive mechanics.

Active Buffs

None

Noise Hand Bonus

None

Bugs

None

Active Cards

Noise Library